Archive for the ‘news’ Category

It’s good to talk

Wednesday, November 20th, 2013



Hello, well it’s been a while since I wrote an update. I’ve been so busy with so many things. Last night  I was invited to give a talk about Tank Raider at the Badoo offices. The talk was part of a meetup group in London where like minded mobile developers get together and ‘show and tell’. The talk itself details some of the design decision I made during the game and various technical aspects of the game. If you’re interested you can check the talk out here

If you’re into mobile development I can highly recommend popping along, there’s people building all kinds of cool things.

What’s going on at Sunday Studios

Sunday, October 24th, 2010

Hi everyone,

First of all I must appologise for the delay in getting the Tank Raider update out the door. Weirdly I have completed most of the difficult work. After the release of Tank Raider I decided to take a little break from the coding, my estranged girlfriend was once again happy to see me! I’ve also been putting a lot of time and effort into buying a flat. Not to mention I’ve been incredibly busy with my day job. Things have calmed down a little, we’ve finally completed on the sale of our flat and work is a little less frantic. The cold winter nights are drawing in, this is of course perfect conditions for coding!

Tank Raider plays so much better with the improved physics and collision. An after effect of upgrading the physics is the gems gained physical properties, so you can push them around the map, you can even shoot them, so you can do things like shoot a gem away from an enemy who’s about to collect them. This small (accidental) change really adds a lot fun to the game play. At the moment the AI get’s a little confused when you shoot the gems away from them, however this shouldn’t take much effort to fix. I think once I fix the AI, I will release the update. I haven’t done a iOS4 version as of yet, mainly because I don’t own an iPhone4 🙂

I thank you all for your patients and kind emails of support.


Wednesday, March 3rd, 2010

Hi everyone,

So we were having a great time, Tank Raider has been featured on the App Store and we’ve entered the top 50! At the same time we’re busy working on cool new updates – things couldn’t be better.  However we have run into a bit of a problem. Last night Sunday Studios HQ (my flat) was broken into and the thief has taken the mac book and accompanying iPod touch!

This, as you can imagine, has caused a small setback as some of the new code was sitting on the laptop!  Code I had yet to check-in.  As the programmer, I would appeal to the thief who has taken the laptop to hand it in, so that we can deliver to all you Tank Raider fans the cool new features you have been clamouring for! In the mean-time I have started to re-write the missing code.

Sorry about this guys but it’s going to push the deadline out a little. Please bear with us, we’re trying to get the update out as soon as we can.

Tank Raider

Saturday, January 16th, 2010

Tank Raider is now available in the App Store! We’d like to thank everyone who has helped in the final stages of getting the game to market. Already Tank Raider has received several 5 star reviews, which is so rewarding given the amount of time and effort that has gone into the game. We’d like to thank everyone who has bought the game so far and hope you’re really enjoying it.

Tank Raider is available at a fantastic introductory price of $0.99. We’re busy working on new content that will expand this already awesome game into something of epic proportions. We are in the process of setting up development diaries on the site so we can keep you appraised of all the cool new features we’re developing.

Here’s what people are saying about Tank Raider

From everyone at Sunday Studios we hope you enjoy playing Tank Raider!

Going for gold…

Saturday, December 19th, 2009


We are nearing the final stages of the game, all the bugs have been fixed, all the memory leaks plugged. As you can see our Developer Relations department are busy poring over the submission document. Once all the i’s have been dotted and t’s crossed we should be in submission!


Thursday, December 10th, 2009

Hello and welcome to the Sunday Studios site.